Unfold3D Real Space

Industrial Design / Laser Texturing / Packaging Design

Indie at €29.90/m in Rent-To-Own
Pro at €59.90/m in Renting


Unfold3D Virtual Spaces

Games / VFX / Animation Movies / VR

Indie at €14.90/m in Rent-To-Own
Pro at €34.90/m in Renting


Unfold3D C++ Library

Third Party Application Integration



Rizom-Lab is the worldwide used UV mapping software Unfold3D® author’s company.

Since its creation in 2003 by Remi Arquier, Unfold3D was one of the first commercial software capable of automatically flattening 3D mesh geometries as the same time as preventing from stretching and distortion. Then, it rapidly found its place in the computer graphic industry while being adopted by many freelancers and major studios out there. Also, its core algorithms are now integrated in standard into ®Autodesk ®Maya.

Today, following the path towards an ideal tool set capable of segmenting, flattening and packing UVs without any manual intervention, Rizom-Lab focuses on enhancing our technology, and making it available to 3D artists and product designers within our new standalones applications Unfold3D Virtual Spaces and Unfold3D Real Space, and in a form that can be integrated into others 3D editing softwares or pipelines within our Unfold3D C++ Library.

Rizom-Lab has been created in 2016, and now sells Unfold3D new software in its own way. As you may have noticed, we carefully listened to all your remarks and needs while designing our license model.

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    Tailored pricing

    We have divided users into two categories: INDIEs who earn less than 100 000€/y, and PROs that earn more than 100 000€/y.

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    Lower pricing

    INDIE price for Unfold3D Virtual Spaces is at 14.9€/m in Rent-To-Own. And 149.9€ for a Perpetual license with one year support. VS prices.

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    New licensing system

    Modern licensing system now protects nodelocked and floating licenses without using any physical devices.

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    Each license can be locked to two different machine. Superhandy if you’re a student switching between school and home machines or if you’re a pro, switching between workstation and laptop.


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Beta Testimonials

Here are some feedback from the beta program which ended the October 1 2017. Most of the following artists are Indies (not all).

While 3 months, they have been outstandingly creative and helped us greatly to debug and reshape Unfold3D Virtual Spaces and Unfold3D Real Space.

The Rizom-Lab team gives A BIG THANKS TO THE BETA TESTERS!

I’m totally impressed by this Software!Rick Seibel‎
I really like what you all have done with Unfold3D VS. It is very powerful. Well done!David Schultz - Red Storm (Ubisoft)
Unfold3D Virtual Spaces is outstanding !Josh Purple
I am impressed, it would seem you have thought to everything.Olivier Gaudreau - Chainawesomegames
I’ve always struggled with UV unwrapping and I gotta say this is by far the best program I’ve used to date so far. It’s straight forward and I’m really getting used to it.Ron Marshall
Been using it since Unfold3D Virtual Spaces beta started, definitely a time saver!Eric Jeffery
Unfold3D Virtual Spaces is perfect for photogrammetry users. Absolutely the best.Ingemar Lundgren
[…] I just want to say that overall it’s very, very intuitive and easy to use.Chris DeThample
I’ve been in the video game business for about 28 years now […] I’ve been a Max user since around 1995, and I started using [Competitor] in 2005. I just discovered Unfold3D Virtual Spaces this week and am really blown away by how good it is. I set the limit very high but [Competitor] just couldn’t load the model. Unfold3D (the beta) loaded everything without a problem, and I pack all of my shells without an issue.Dan Burke
Today was my first day using Unfold3D VS, and I have to say that it is absolutely incredible! Thank you so much for creating such powerful software as it really saved me a tonne of work this afternoon.Shane Berezowski
Unfold3D VS was awesome! What an incredible time saver. I love it.James Grimes
Just wanted to say congratulations, fantastic productDaniel Ripley


If you have any questions in the meantime, please contact us using the contact form, or subscribe to our newsletter.

For support and technical questions, post your request to our team on our forum.


Beta Program

Beta program is now ended due to the the final release. Beta licenses are no more valid since October 01 2017.

License shops are online.